AR / VR

Models created for use on Augmented Reality applications. Created in 3DS Max and Photoshop.
Some of the many assets I created, that were optimized for real-time interactive viewing on browser-based renderers.
These assets are in GLTF format, featuring low-polygon models supplemented with normal maps to convey high-frequency details. Additionally, they incorporate physically based materials designed to interact seamlessly with environmental lighting conditions.